Hoi4 best combat width.

Outlier Inefficient Combat Widths: 7, 11, 13, 15, 21-22, 25-26, 28-31, 42-43. The lower combat widths have more diversity, but the consequences of being inefficient here are lessened. Mid-range combat widths start seeing some favorites emerge, but there's still some decent choices throughout.

To copy directly from the previous link, these are the bonuses a 10 Width has over a 20 Width: Stat Two 10 Width % compared to One 20 Width HP 1.03% Organization 79% Soft Attack 41.45% Hard Attack 17.58% ….

Yes that's the basics divisions should also be something that splits even with eighty. 40 is best for armour 20 for infantry. 2. Award. Trygolds. • 5 yr. ago. What unit your unit attacks is random. So 4 20 widths will hit 4 random enemy units defending. 2 40 width will concentrate there attack on only 2 defending units. 2.Mass assault is the king of infantry spam. The -0.4 combat width is essentially a buff to all infantry combat stats minus org at the cost of more infantry equipment and manpower. The left path kind of goes back on the infantry spam and gives more tank bonuses, but if you are picking MA you don't have time for tanks.The HOI4 meta has changed - here's everthing you need to know about combat width and the best division templates. PCGamesN. Main menu. News; Games. Best PC games; Dragon’s Dogma 2; Helldivers 2;Pydginpigeon. • 5 mo. ago. Best combat widths for the current version (1.13) are: 10 / 15 best widths against exceeding combat width penalty. 20 for low penalty but okay size. 25 optimizing for mountains or marshes. 30 optimizing for forests. 35 optimizing for plains / desert.16, 26/27, aren't divisible by 10, but they are peak points. Rather than being divisible by 10 or whatever, the important point here is being a whole number factor of the width of the combat. Since the combats used were things like 80w, taking half or a third of that width will give you 40, 26/27, 20, etc.

15 is again the best size out of the smaller ones, while the best mid-tier-size is no longer 32, but 31. The larger range of good sizes is now 39 to 43. Obviously there are some combat widths that are debatable (basically the entire mid tier), but there are some that really are better than most regardless from what angle you view it: 15 and 41-43.

The green cells indicate that little combat width is wasted in a terrain for a particular width, yellow indicates that a moderate amount is wasted while orange shoes that a lot is wasted. Red indicates that one full division can’t even fit without exceeding combat width. I like this! I usually go for 27 width infantry divisions with 9 ...Province widths now range from 75 to 96. Plains have a new base combat width of 90, while Mountains have a new combat width of 75. Most of these widths will not divide into each other easily, hopefully moving the ideal width away from multiples of 10. Urban provinces are now the “widest” with a width of 96.

The combat width will be 84 + 42 + 42, for a total of 168, which both sides get to fill up as separate allowances. Certain techs, doctrines etc. can reduce the base combat width of various...There is a good graph that shows best widths. I think its in the guide section on Steam. Basically the best on the graph show 10, 27, 44 & 45. More replies More replies. Timber4. • 2 yr. ago. it used to be simple but now its more complicated and i don't really understand it myself, kinda like naval lol.Dec 30, 2021 · 20 Width for Infantry, 40 Width for Tanks. For Infantry just watch any video made by Bitt3rSteal and Tommykay. Just put another infantry then shovels, artillery and anti-air. I am aware of the old meta and both those youtubers/streamers, I have over 1000 hours but I am wondering what the new meta of combat width is.Outlier Inefficient Combat Widths: 7, 11, 13, 15, 21-22, 25-26, 28-31, 42-43. The lower combat widths have more diversity, but the consequences of being inefficient here are lessened. Mid-range combat widths start seeing some favorites emerge, but there's still some decent choices throughout.


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This is why the best Marine template for HOI4 in the early game looks like this: Marine Battalion 2×2. Artillery x2. Support Companies: Engineers, Artillery, Anti-Air, Signal. So, you should have 2 columns of Marines and one of Line Artillery, both 2 battalions long. This will be a 12 width battalion, which should be relatively easy to make in ...

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10 and 20 width are the meta still. Especially 20w. Yes manpower is key factor but the devs, if I remember correctly, have stated they want to keep the 20w and early game manpower is supposed to be a struggle. I could be remembering incorrectly but it rings a bell. I have been using 20 and 12 width.Salt corrosion is a constant battle on this waterfront home, but we've got some projects in mind to tackle this problem head-on! Expert Advice On Improving Your Home Videos Latest ...Top 5 best marine templates to take all the beaches and islands possible! In Hearts of Iron IV, naval invasions can be a key strategic move that could change the course of the war. Successfully invading the enemy-occupied areas with your units can lead to a possible breakthrough and encirclement of the enemy forces.Depends on your goals, the width is 90/45 so ideally 45w but the problem is supply usage. Your best chance is probably with marines more then tanks, but with tank I'd go 45 or use the 42 you were using for France. If you have transport planes giving supply it can be huge so make sure to build airfields as needed. 1.Top 5 best marine templates to take all the beaches and islands possible! In Hearts of Iron IV, naval invasions can be a key strategic move that could change the course of the war. Successfully invading the enemy-occupied areas with your units can lead to a possible breakthrough and encirclement of the enemy forces.Archived post. New comments cannot be posted and votes cannot be cast. I use 15 width divisions. Use naval invasions with marines into china to spread them out. Just add support artillery to the existing template with CAS and you’re good. I'm currently trying to play as Japan but failing miserably. I'm wondering if there's a specific combat ...

But broadly, you’re going to want smaller widths for defenders (20ish, plus or minus a couple) and larger width for attackers (42-44, but there will be exceptions). One thing you’re going to run into is that there are different ways to calculate width optimums and which way to calculate you think is best will affect which set of widths you ...Combat Width. Combat Width in HOI4 is the amount of space that divisions can take up in a province battle. Each province will have a set maximum Combat Width based on the terrain type (Plains, Urban, etc.), and each division will have its own Combat Width stat, which will decide how they fit in the battle.Archived post. New comments cannot be posted and votes cannot be cast. I use 15 width divisions. Use naval invasions with marines into china to spread them out. Just add support artillery to the existing template with CAS and you’re good. I'm currently trying to play as Japan but failing miserably. I'm wondering if there's a specific combat ...There is a good graph that shows best widths. I think its in the guide section on Steam. Basically the best on the graph show 10, 27, 44 & 45. More replies More replies. Timber4. • 2 yr. ago. it used to be simple but now its more complicated and i don't really understand it myself, kinda like naval lol.So I have watched a lot of videos about the combat width in HOI4. Most of them say that 9 divs with 10 combat width would be better than 4 with 20. Do you really use 10 combat width for your divisions or you just use the old 7 infanty/2 artillery or 10 infanty template for every kind of situation?

Carbon capture is a crucial technology in the fight against climate change. As the world faces the urgent need to reduce greenhouse gas emissions, carbon capture offers a promising...Mass assault is the king of infantry spam. The -0.4 combat width is essentially a buff to all infantry combat stats minus org at the cost of more infantry equipment and manpower. The left path kind of goes back on the infantry spam and gives more tank bonuses, but if you are picking MA you don't have time for tanks.

A 6/1 will not be effective at pushing, but you shouldn't be using infantry for that regardless of template. If you don’t want to micro division sizes based on terrain type, two sizes that work well on average are 14w-15w (good for front-line defensive inf and special forces) and 24w-25w ( for larger tank battalions or big mech/mot inf). So I ...Hearts Of Iron 4: Best Combat Widths Combat width plays a major role in how battles are conducted in Hearts of Iron 4. These examples are great for a variety of terrains.Here is a link to the original reddit post: https://www.reddit.com/r/hoi4/comments/1766m1p/combat_width_meta_after_aat_improved_calculation/. Another banger from you keep making more. 406K subscribers in the hoi4 community.Purely statistically speaking 10 widths are the most optimal, however combat width is not as an important stat compared to earlier versions of the game. Generally speaking you are fine having any width between 10 and 45. There are some widths that aren’t to great however 23-25 isn’t the best and 32-38 is also not too great.The penalty for over stacking is -2% attacks and defenses for each division beyond the allowed amount, to every division in the battle. Using 10, 8 wide divisions in an 80 wide default battle is 2 divisions past the allowed 8, so all 10 divisions suffer -4% stats. The encirclement penalty to enemies only applies when there is no retreat path. 3.I think that changed together with the Overstacking penalty reduction from 2 per combat width to 1,5 per combat width. Might have to check again in the files though. Even if that restriction were still in place though, it'd only help mountain tiles. 16,5% of base width is still enough for 18w divs to overcap marsh (12,87 overcap allowed, 5 18w ...Archived post. New comments cannot be posted and votes cannot be cast. I use 15 width divisions. Use naval invasions with marines into china to spread them out. Just add support artillery to the existing template with CAS and you’re good. I'm currently trying to play as Japan but failing miserably. I'm wondering if there's a specific combat ...I'm less concerned about support companies, and more interested in brigades. Obviously, if you want to have special forces in your mountain provinces you should probably use mountaineers. However, with NSP the "optimal" combat width will be 25. Mountaineers, like all infantry, are two width. Clearly, to get the "optimal" combat width you need ...


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The HOI4 meta has changed - here's everthing you need to know about combat width and the best division templates. PCGamesN. Main menu. News; Games. Best PC games; Dragon’s Dogma 2; Helldivers 2;

Vankardo. • 3 yr. ago. 25 if I remember correctly from the in-game decision for explanation, and it also says so on their BICE Wiki. Edit: fixed link. 3. CorpseFool. • 3 yr. ago. AFAIK they use 75+25, instead of 80+40 for their combat width. So you can use 25, …Works quite alright. But for an experiment I switched over to a 6/1 (15 width) for my last playthrough. The scenario is a 1939 Soviet Union start. One of my favorite scenarios in the game actually. Off the bat the 6/1 15 widths did fine on the defensive. I think even better than my 9-1s usually do. I didn’t fallback and hide behind the river ...So I have watched a lot of videos about the combat width in HOI4. Most of them say that 9 divs with 10 combat width would be better than 4 with 20. Do you really use 10 combat width for your divisions or you just use the old 7 infanty/2 artillery or 10 infanty template for every kind of situation?Hey guys! I’ve played one real game in NSB as the Soviets so far and I wanted try out the new combat width. In the Great Game I’ve seen the guys building 15-width divisions and I created a 15-width inf and 30-width inf and tanks, but it seem that the Germans where just running over my lines with there weird AI divisions.Jun 14, 2016 · So to try to answer. The line is 80. If you have 10 divisions at 20 each, you can fit 4 divisions (20 x 4 = 80 width) on the line at any time. So 4 on the line, 6 in reserve. If you have 40 width (and 10 divisions) you will only be able to get 2 divisions on the line with 8 in reserve. Without seeing makeup I think in terms of pure combat stats ...Here is a link to the original reddit post: https://www.reddit.com/r/hoi4/comments/1766m1p/combat_width_meta_after_aat_improved_calculation/. Another banger from you keep making more. 406K subscribers in the hoi4 community.So I have watched a lot of videos about the combat width in HOI4. Most of them say that 9 divs with 10 combat width would be better than 4 with 20. Do you really use 10 combat width for your divisions or you just use the old 7 infanty/2 artillery or 10 infanty template for every kind of situation?1. Current Favorites. "This video covers division templates that will make your game much more enjoyable and easier to play for the Millennium dawn hoi4 mod. The 1.9 update is the latest and largest update to date for md and has dramatically changes military yet again. This guide covers some general tips, advise, but at its core gives you ...

To copy directly from the previous link, these are the bonuses a 10 Width has over a 20 Width: Stat Two 10 Width % compared to One 20 Width HP 1.03% Organization 79% Soft Attack 41.45% Hard Attack 17.58% …For your attack infantry you should go 21 width (9/1) works good in most of terrains (might have some problem in mountains but it's decent there too) . For defense you can do 12 width infantry, (6/0) this one can also be used to just fill up the line and coastal defense too . For tanks I am still trying to figure out what works the best however most of people …The 27 width still works and its one of those multiples that carries over pretty well. The ideal widths are 10, 15, 21, 27, 41-45. You can chose any of those values and be perfectly fine in any single player games. The 41-45 width just require a ton of production to keep fully equip so keep that in mind when picking.Albion Online, the massively multiplayer online role-playing game (MMORPG) developed by Sandbox Interactive, offers players a dynamic and immersive gaming experience. One of the mo... walmart return center 9193 spike2071 Feb 25, 2018 @ 1:03pm. The rule of thumb is that you want a combat width of 10, 20, or 40. When you attack from a single province, the combat width is 80. That means you can have any number of divisions whose total combat width doesn't exceed 80 actively fighting. Once you exceed 80, all other divisions must wait in reserve until an ...A 6/1 will not be effective at pushing, but you shouldn't be using infantry for that regardless of template. If you don’t want to micro division sizes based on terrain type, two sizes that work well on average are 14w-15w (good for front-line defensive inf and special forces) and 24w-25w ( for larger tank battalions or big mech/mot inf). So I ... tricks that are also treats crossword It is generally advised to build 20 or 40 (10 if you have really low manpower) width divisions as they are factors of 80 and combat width isn't being wasted. For example if you had 4 19 width divisions, you are using 76 CW, thus leaving 4 unused. The sticky post in the front page of this sub has given good information on this subject.Arguably the most important part of an HOI4 military, most of the game’s combat mechanics revolve around divisions slugging it out with their evil counterparts on the opposing side. COMBAT WIDTH. The main distinguishing feature between any two divisions is their makeup in the Division Designer. shelby fetterman Since plains are the easiest areas to push with tanks, make your tanks 30 width. Unless you know you're only going to be fighting in one specific terrain type, any combat width from 10-30 is fine for infantry. Small with engineers for holding the line cheaply, big with loads of artillery if you're pushing with them. 7. taylormade stealth loft sleeve chart Anything between 10-20 works great, i like the cheap 6-1 infantry to hold lines and they do work with air. Bigger infantry id go for 24width (24/25 r the good widths in the 20s) 9-2s, and even bigger you can go for 35/36 to be optimal. For Tanks I like to do 30width, 10 Tanks 5 Motorized/Mechanized.When it comes to choosing the right bed size for your bedroom, it’s important to know the exact dimensions of each size. The standard dimensions of a queen size bed are 60 inches w... kentucky ballistics wikipedia TLDR: After AAT, divisions with combat width lower then 12 and higher then 40 are useless. The best combat widths for non-specialized divisions are 14/15 and 18, if you …16, 26/27, aren't divisible by 10, but they are peak points. Rather than being divisible by 10 or whatever, the important point here is being a whole number factor of the width of the combat. Since the combats used were things like 80w, taking half or a third of that width will give you 40, 26/27, 20, etc. sulun sr410 Mar 11, 2021 ... HOI4 Combat Width Tutorial Guide - You WILL Get It ... BEST Special Forces Templates! | Hearts of ... TOP 10 Mistakes YOU'RE Making Divisions. dolly parton stampede pigeon forge seating chart When it comes to buying shoes, finding the perfect fit is essential for both comfort and style. One important factor that often gets overlooked is the width of the shoe. Each perso...While Skype seemed to have a horse in both races — professional workplace chat services and social video chatting — other services emerged, carving out specific niches. For example...The 15 to 30 width range works pretty well for offensive units. You need to consider that there are multiple things at play here: Bigger = Better because attacks above the enemy defense incur 4x damage is still true, but divisions have multiple targers now. The more Coordination x (1+Initiative) you have, the more attacks you concentrate on a ... interstate 75 rest areas georgia The combat with of forest is 84/42 and from plains it's 90/45. Infantry. If you divide the 42 into 2, you will get 21 width. This will be the optimal combat width for forest. With 21w divisions, you will have 4 of them in combat with 2 of them in the reinforce width (kicks in when you get attacked form multiple sides).27 and 42 are a noob trap imo. only place where 42 is good is forest and desert. 10-15-30-45 are the best attacking templates overall. you want 30-45 when you can for your tanks ( for better stats ) otherwise stick to 15 width imo. 10 width is nice but will cost a lot in support eq. Reply reply. craigslist macungie pa 27 and 42 are a noob trap imo. only place where 42 is good is forest and desert. 10-15-30-45 are the best attacking templates overall. you want 30-45 when you can for your tanks ( for better stats ) otherwise stick to 15 width imo. 10 width is nice but will cost a lot in support eq. Reply reply. jackson browne setlists 2023 Apr 17, 2022 · Creating divisions is one of the most important aspects of Hearts of Iron IV. In this guide, you’ll be shown what division templates are best, supported by actual calculations. but if all that is too complicated, just go with 10w divisions. it is imo, the most comprehensive explanation of the topic. full harvest moonz lowell ma Hey guys! I’ve played one real game in NSB as the Soviets so far and I wanted try out the new combat width. In the Great Game I’ve seen the guys building 15-width divisions and I created a 15-width inf and 30-width inf and tanks, but it seem that the Germans where just running over my lines with there weird AI divisions.While Skype seemed to have a horse in both races — professional workplace chat services and social video chatting — other services emerged, carving out specific niches. For example...